home *** CD-ROM | disk | FTP | other *** search
/ Developer Source 7 / developer source - volume 7.iso / dobsb / nov96 / abraf103.gif < prev    next >
Graphics Interchange Format  |  1997-04-17  |  44KB  |  219x499  |  4-bit (16 colors)
Labels: text | diagram | screenshot | line | rectangle
OCR: Light map Texture tile $2 51 06 126 160 64 98 126 360 192 96 28 160 192 224 128 160 192 224 255 The texture is tiled across the surface with each texel jit according to the weighted averages of the four nearest light map values. [ The black dots on the surface show where the light-map points fall for illustrative purposes. and are not actually drawmuy Surface Figure 3: A surface is built by tiling the texture and lighting the texels from the light map.